AddressDescriptionTypeSize
$7E0F48Mario Bonus stars.Counter1
$7E0F49Luigi Bonus stars.Counter1
$7E13D6Amount of time to wait until the score-incrementing drumroll begins when you beat a level. Any time you enter a level, this address is set to #$50. Once you beat the level and the number of bonus stars you won and the score is displayed (or just the score if you didn't cut the goal tape), this timer will decrement itself once per frame. Once it reaches a negative value or zero, the drumroll will commence. Once the drumroll ends, this is set to #$30, and then set to zero upon going to the overworld. It serves the same purpose after you beat a boss as well.Timer1
$7E1424Used to determine whether or not the victory walk should display the number of collected bonus stars. If it is zero (see also $7E:1900), the amount of collected bonus stars is not displayed. Otherwise, it is. $7E:1900 is stored to it, causing this address to decrement as well. Also note that this value does NOT have any effect on the rest of the bonus text.Timer1
$7E1900Bonus stars gained at level end - decrements to zero.Counter1